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Thread Statistics | Show CCP posts - 11 post(s) |

Ranger 1
Ranger Corp Vae. Victis.
6017
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Posted - 2014.11.22 22:02:21 -
[1] - Quote
Lady Rift wrote:baltec1 wrote:Praddy wrote:Nothing of interest. Will be ganked as crazy in high sec. Owning her - a waste of money and effort. Gankers will race to have her on a personal KB. And base stats just suck...
It gets more tank than a freighter. is easier to make it a loot pinata. And "that" is why it's a great design in game. You can make it tougher than a freighter, but are tempted to fit in other (easier to gank) ways.
Perfect! 
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Ranger 1
Ranger Corp Vae. Victis.
6019
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Posted - 2014.11.23 17:00:44 -
[2] - Quote
baltec1 wrote:Masao Kurata wrote:Ranger 1 wrote:And "that" is why it's a great design in game. You can make it tougher than a freighter, but are tempted to fit in other (easier to gank) ways.] Only if you're a complete moron. It's not like there's any real tradeoff, you can fit a massive tank while getting mwd warps. The only thing you might want to fit instead of tank modules is hyperspatial accelerators. Its been ten years and people still fit cargo extenders and no tank on a badger then stuff several hundred million in the hold. They will find a way to mess up and then blame the ship rather than their own actions. Indeed. A large number of EVE players have found "Complete Moron" to be a quick skill to train, with zero prereq's.
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Ranger 1
Ranger Corp Vae. Victis.
6020
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Posted - 2014.11.24 01:40:33 -
[3] - Quote
Dwissi wrote:baltec1 wrote:Dwissi wrote:
That statement would just support the former posters point. The ship was announced for high sec and incursion runners - if its now more interesting for anyone else it needs be be redesigned asap.
It was never stated that this ship is only aimed at incursion runners, they just assumed it was for them. This ship is aimed at anyone who needs to transport a number of rigged ships. You are still trying to loop the discussion : Quote from CCP Rise in OP 'There isn't much else to say other than that this ship is intended for a specific niche: high-sec transport of fitted/insured ships. It may find applications in other parts of space (especially because of the reduced jump fatigue), but we aren't really worried about hitting anything outside of the high-sec application.' High sec (which includes incursions) is the main intended application. Your statement and others earlier point already to better usage anywhere else but high sec - that cries for a redesign. I somehow think that all of the RvB players, not to mention mission runners everywhere, will disagree.
I seem to remember similar conjecture when freighters were first proposed. Too slow, too easy to gank, plus (in their case) can't be fit (at the time).
I have little doubt that although they will not be as common as freighters in high sec, sighting one will be commonplace.
You might consider that your argument about their main use being in null sec due to the jump fatigue bonus. If your premise were true you would also have to include all haulers in that statement as well (as it is now a role bonus for all industrial s), and that really doesn't make much sense now does it.... 
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